Hook

The hook is a melee weapon in Three Ways of War.

At first glance, the hook is a replica of a barbed fishing hook used for worm fishing. It is considered a heavy version of the sword due to its higher stamina cost (12 out of 100 per primary attack) and its ability to block up to 67 melee damage. However, its jump combo is neglected due to the fact it takes almost half of the wielder's stamina in one attack, meaning if they use it twice, they will have exactly enough for one sword attack before having to recharge stamina (crouch down and sleep for 10 seconds). However, using the jump combo twice has the advantage of dealing 214 damage, so enemies who were previously a threat will most likely be dead in two attacks. On the other hand, the DPS of the primary swing attack is 152, so it will most commonly kill enemies faster than the jump combo, leaving the jump combo's main use as a simple opening attack.